A downloadable game for Windows

Me and my friend decided to join the jam 199, to try ourself of what we are capable of. Sadly we couldn't show all of our skills due to us having side deadlines as well, as we having a hard time right know in our country. Because of that, we had power cutoffs each 4-5 hours a day, which made development hell, and made us scrap all of our game mechanics and gimmicks. We had to invent new and easy ways of implementing the limitation, cutting off half of the content we were planning to release, and overall quality issue. We wanted it to be more stylish, we wanted it to be polished, but like i said, half of our time were taken. So instead of normal 72 hours, we spent on our game 32~. Which is slightly more than a day. We had to work at night since it was the only time when power was available and we had stable voltage.
Overall, we are dissappointed what we have made, and we tried our best to keep the most of the idea. Everything feels rushed, and maybe next time, there wont be any issues with this, and we might make a polished well made game

Thanks to @u_0xStackedS0ul for helping so much, codingwise and asset management.

And thanks to you for understanding

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Build.7z 24 MB

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